Tommy says there are five crayons needed to finish the picture around the room. Go forward to another room; then forward to the last storage room. Very enjoyable second outing for Delaware. A wonderful mystery with scares, not gore, Reviewed in the United States on May 2, 2006. Enter the double doors facing the balcony, by the TV. As each volume builds on the events of the last one, I would also suggest playing Volume 1: The Curse Of Midnight Manor also although it is not required. See a ghost announcer by the stage. Look closely at the bag of flour on the middle shelf, on the left. Name Last modified Size; Go to parent directory: Scan1-townWithNoName_cover.jpg: 07-Feb-2015 21:28: 140.4K: Scan1-townWithNoName_cover_thumb.jpg: 07-Feb-2015 21:45 Take the screwdriver from the bottom left drawer. I have to say, the first game is very entertaining but this second game is even better! So, if you re into engaging story based mystery thrillers, then Delaware St. John Volume 2: The Town With No Name is a must have. Look at the closed door. The Town With No Name is a video game on the Commodore Amiga CDTV platform made by Delta 4 Interactive and published by On-Line Entertainment. The Town With No Name notownname. Delaware needs matches. Close. After Story 1 is done, go to New Game at the Main Menu and select Story 2. Move forward; turn left and look closely at the third seat on the front row. The Town With No Name; Developer: Delta 4 Interactive Publisher: On-Line Entertainment Platform: CDTV Released in EU: October 1992. Nice little relaxing game. Look closely at the vase on the table beside the blackboard. Look close at the clock and see that it stopped at 1:15. Look under the bed and read all the pages in the diary of Sister Grace Evans. Deer Enter the second room in the hallway where the ghost man was standing. Go forward and see Ashley in the middle corridor. Inherent Evil Climb the stairs to the third floor and go to the back part of the building. And most important we have 1 other walkthroughs for Delaware St. John Vol. Go forward and look closely at the stage. Go to the sink to the left of the windows. Go behind the counter. Reviewed in the United States on December 30, 2008. Talk to Kelly. IN-GAME. The Town With No Name. You’ve completed Story 1: The Big Picture. Go back downstairs to the lobby and turn left. Climb back up to the third floor and enter Ashley’s room. Automatically find yourself on the second floor. Exit the room and go to the end of the left hallway. Reviewed in the United States on May 31, 2011. See a dark altar. Examine the picture on the wall by the door. Try to go through the balcony’s double doors. Reviewed in the United States on April 25, 2006. Open the cabinet drawer to the right of the exit door. The voices have called to Delaware and as he explores the Town with No Name he comes to realize that the most important secret he's about to uncover is his own. Delaware St. John Volume 2: The Town with No Name Demo. Enter the bathroom across from the kitchen. Rabbit Delaware St. John Volume 2: The Town with No Name, Reviewed in the United States on September 22, 2010. Reviewed in the United States on December 30, 2005. Go forward to the front of the balcony and see “knock, knock, knock” on the movie screen. See a male ghost standing by a room. This would probably make it popular with tourists if it didn't make it so inconvenient to find your way around. For twenty years the town has stood vacant after all occupants vanished one fateful night. The ESC key accesses the Game Menu. If you haven't played Town With No Name or want to try this action video game, download it now for free! Join Delaware St. John as he explores the mysterious Town with No Name! Although it has a few new quirks that the first game managed to avoid, this game also … Voice Imagery Communicator (VIC) is used to contact Kelly at the office. Use the umbrella on the fire escape ladder above. A Murder Mystery All three of us were silent as we drove past the blank "welcome to" sign and into the town with no name. The voice acting is wonderful, especially Delaware. He wants Rex, the stuffed dinosaur. Go to the kitchen in the left end of the middle hallway. Hear a cough. Turn around; go forward to the end, and then left to the kitchen. Talk to Kelly, Sister Helena, and Simon. Look closely at the monitor. The Town with No Name (sometimes published as Town with No Name) is a Western action-adventure point-and-click game released by On-Line Entertainment in 1992 for the Commodore CDTV. Although it has a few new quirks that the first game managed to avoid, this game also fixed a few of the issues that the first game had. Exit to the outside. This walkthrough for Delaware St. John Vol. It is best to look around when in a new screen; clues and events can be missed if you do not. Delaware is a paranormal investigator with a very special edge. It is recommended to go through the tutorial given by Kelly at the start of the game to learn the game manipulations. Climb up the fire escape ladder. Please try again. To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Get information from Simon. Please try your search again later. The saved games can be overwritten. Take the matches. For the Down 2 solution, click on the letters: R M R (rumor). Turn around. 2.1k. The Town With No Name is a very strange parody of westerns. 7th Guest, in which you traveled about the area with a contextual mouse cursor, solved puzzles, and … Turn left at once! Do the least amount of clicks and fast until safety is reached. Turn around and see Josh unlock the connecting door. Take the batteries. Click on the letter again and hear Delaware talk about the letter. There was an error retrieving your Wish Lists. Press the record button on the VIC to record Jenny. Find the animal that scores the highest points in the screen, either alone or as the sum of similar animals. Go back to the front of the alley and turn around. A version for MS-DOS was released in 1993.. Use the small key on the keyhole of the women’s room door. Read the termination paper of Josh Martin. If an object can be used in a place, a red outline is seen on the item. Take the blue crayon. Attempt to exit the room through the main door. This game has unused graphics. Go back to the paper on the table and look closely. The stairs going down are at the right or left edge of the screen while facing the stairs going up. It is not possible to enter. Look close (eye cursor) at the desk of Charles Epps, left of the open door. Talk to Tommy, the young ghost to the right of the windows at the end of the room. Josh asks Delaware to look for both Josh and Jenny. Go down the stairs on the left side of the screen. Archived. Deer Listen to Mr. Epps. Look close at the cash register that has three switches: A, B, and D. C is the lever. Gameplay. Take Rex, the stuffed dinosaur on the floor to the right of the bed. Go around the left corner to the other hallway. Note . The green arrows at either side, or middle, of the screen show where the character can move. For the Across 1 solution, click on the letters: C S T U M (costume). Title Replies Views Last Post ; Welcome to Delaware St. John: The Town with No Name forum 6: 2,478 Description of Town With No Name. Welcome to the Delaware St. John Volume 2: The Town with No Name Walkthrough! Deep in the woods is a town that has never been recorded on any map and that has stood vacant for twenty years. It follows up where the first game left off, although I suppose you could play this game without having played the first. Pick up the key in the top left of the close-up of the letter. Turn right and go forward to see Kirsty in the last room. Reviewed in the United States on February 2, 2011. Go to the Concession stand to the left of the double doors. Climb to the second floor using one of the stairs seen at the two corners of the front of the building. Go forward and turn around. A Kid’s Guide to Churning Your Own Butter Between fights, explore the town, play cards or sleep with the saloon girl. The game looks like it was made in MS paint, the game freezes every scene transition, the game itself is a simple process of shooting random guys, and if … This game has unused cinematics. No FAQs/Guides/Maps - Be the first to submit one! This might happen later. Once an object is taken, it becomes the cursor and can be placed where needed. 2: Through the window. Turn right. See Josh and Jenny’s ghosts. Go forward to the windows. Open the locker and close it. Use the crayons, in the order stated by the note on the tack board, on the paper with a barn picture: green, blue, red, yellow, and orange. Check the side door of the theatre. 2: The Town with No Name [PC] has been posted at 27 Feb 2010 by TIRTH and is called "FAQ/Walkthrough". Go to the road and see the orphanage. Go immediately to the exit door in front of the statue fountain. It will open automatically, and you will see Jenny. The Photo button is to take picture of ghostly apparitions; and the Record button is used when strange sounds are heard. Go to the double doors facing the balcony with the television. The Town With No Name is a 1992 video game on the Commodore Amiga CDTV platform made by Delta 4 Interactive and published by On-Line Entertainment.. A map of the orchestra with an X mark is seen. Look at Josh and Jenny. The scene where the bartender slides a beer across the bar, and the Man with No Name doesn't even attempt to catch it.Also in that scene, the bartender squinting angrily for some reason when the Man with No Name asks for a drink. Delaware St. John Volume 2: The Town With No Name. The Town with No Name … Story 2 is activated after finishing Story 1. He is a “psychic,” a natural gift, one might think. This step can be omitted. Spells, Occult and Rituals. Turn right to go back to the other hallway. Go to the bookshelf to the right of the windows. The children appear! Enter the room to the right of the hole in the hallway floor. The gameplay is divided into two forms. Look closely at the base of the stage twice to get a close-up of the panel. ABOUT The Town With No Name THIS SURE IS A QUIET TOWN. Enter the room. "The Town with No Name" is the second installment in the Delaware St. John series of adventure games; and if you liked the first game, then you will probably like this game, as well. Posted by 2 years ago. 6. We Have. Talk to Ashley Williams. Open the left locker and take the rubber glove from the top shelf. Global Warning Answer the phone. Deer I have searched long and hard for it over the course of my life and, now in my final days, wish only to be certain of it's existence. Use the fist icon on the door. Let’s Talk About The Alphabet Turn left and enter the white door. Enter the room; go forward and turn left to the middle aisle. Read the rules of the game. Open the last stall and look closely at the toilet. Curse of the Pharaoh: Napoleon's Secret Game Walkthrough, Women's Murder Club: A Darker Shade of Grey Game Walkthrough, Mae Q'West and the Sign of the Stars Walkthrough, Delaware St. John Volume 2: The Town with No Name. Sort the books by taking a book and placing it on either the left or right side of the table. Take note of the doorknob position of this door. Go down the stairs. A very solid game experience with good storytelling. The main reason is that the player isn't forced to watch washed-out photos and videos made with bad home equipment, but instead, we get to see a polygonic (i.e. Pick up the quarter coin from the seat. Use the doorknob. While facing the first row of seats, go forward to the end of the front row seats. Rabbit Go to the desk on the left and look closely. Top subscription boxes – right to your door, © 1996-2020, Amazon.com, Inc. or its affiliates. Look closely at the projector to the right of the desk. Although it has a few new quirks that the first game managed to avoid, this game also … Look close at the side of the refrigerator. Founded. Town With No Name. Open the window that is slightly opened; then enter. Deep in the woods of northern Maine there lies a town, a town that has never been recorded on any map. The main door opens. Open the top right drawer and read the maintenance request. It also analyzes reviews to verify trustworthiness. See Kirsty enter the room on the left. Tommy shows you a map of the first floor with an X on the last room of the right hallway. Pretty good if I could find my way around. Turn around (back arrow) from the door where Kirsty went in and go forward to the balcony hallway. Go through the entryway to the left of the counter with the phone. The ghost attendant tells you to go to Mr. Epps’ office. Usually, there are no dialogue options while the story is told, but this game is the only one in the series to feature a few dialogue trees with different questions, but with no effect on the story. There are a lot of locked doors in this game. Unable to add item to List. Read the “Spells, Occult and Rituals” book. Go diagonally to room Kirsty just entered. Attempt to enter the middle storage door. Close the drawer. Hear Mr. Epps and Josh. Hear the phone ring. Exit the storage area. Go to the dresser beside the door and look closely. Enter the room on the right at the end of the hallway. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. Go to the middle hallway behind the statue on the first floor. Look closely at the dark spot on the ground. The Town with No Name was a game released for the Amiga CDTV, developed by Delta 4 Interactive and published by Sierra On-Line.. Game Edit. Published in 1993 by Prism Leisure Corporation Plc, Town With No Name is still a popular licensed title title amongst retrogamers, with a whopping 3.9/5 rating. Open the cabinet to the right of the door. There are two games in the Delaware series, the first game is The Curse of Midnight Manor and it's a creepy tale of a building with a dark history of violence and murder. Climb the stairs to the third floor. Continue, while she talks, to go forward, right, and down the stairs to the lobby. Go to the balcony door and talk to the attendant again. Shoot at that animal or one of a set of similar animals. No cheats - Be the first to submit one! See Kirsty go up the stairs. Please make sure that you are posting in the form of a question. Directed by Fergus McNeill. Go back down to the lobby and up to the balcony at the mezzanine. The type of cursor seen depends on the actions required. It was the Maid! Enter the alley to right of the theatre. Play the tutorial first before starting the game. In this western spoof, a stranger, who sounds like John Wayne, arrives in a small western town to meet somebody, but ends up dueling with members of a local gang. He is told to sort the books. Look at the stand on the right of the balcony doors to see the crossword puzzle. Go to the second floor at the back of the building. Enter through the orchestra double doors. Go diagonally to the stairs and climb up the stairs. Hmm, don't know. The other mode of the game is a light gun game played with the Amiga CDs' gamepad, or mouse and take out multiple villains not unlike Mad Dog McRee. Hear the phone ring. Go to locker on the right. Sister Helena appears with an axe. The game's main character is simply called The Man With No Name who arrives at the town called The Town With No Name. I thought the game was a good game I just had problems find my way around in the game, I am still playing the game because it is just that much fun. Answer the phone. Games like. Take the green crayon. Go down to the right hallway at the first floor. Turn right from the winding stairs. Go back to the bathroom across from the kitchen. Pick up the movie ticket. User Summary Gameplay consists of two modes a standard point and click interface usually with multiple options presented onscreen with a short animated scene following what decision the player has made. Climb a set of stairs, and then use the diagonal green arrow to go to the balcony. Press the Connect button to talk to Kelly for information or tips. Turn left from the clock, and go forward to the other side of the lobby. Talk to Tommy. To do: There's many unused sound effects, too. Look closely at the wall shelf across the table with paper. Go down to the lobby; turn right and look closely at the game machine to the right of the orchestra door. Talk to Kelly and Simon. Turn left and exit the kitchen to be in the hallway. Subtitle selection is in the Options Menu. I don't need commentary to understand a locked door, thank you very much. Downloads: 207,255 Categories: 235 Total Download Views: 75,321,776 Total Files Served: 6,779,424 Total Size Served: 44.41 TB But where the first game suffered from some incredibly easy puzzles and some logic issues as well, for the most part TWNN avoids those problems with a host of head scratching puzzles to be solved. Kids’ books to be placed on the left side of the table:The Safety Book for Kids Pick up the shovel to the right of the projector. I would highly recomend this game to anyone who likes adventure games. Look closely; then take the door of the bathroom to the left of the table. Schizophrenia & You Read the note on the tack board on the right wall. 2: The Town with No Name, read them all! Delaware St. John: Volume 2: The Town with No Name reunites us once again with the title’s namesake, a conflicted young man haunted by his past and searching for answers to his future. Look closely at the blackboard shelf. He meets many odd characters in town, like the bartender, the year-long hooker, Abraham Lincoln, and Death himself. Talk to Jenny. Pull the lever; turn B; turn D, and pull the lever again. Deep in the woods of northern Maine there lies a town that has never been recorded on any map. I love the story and I'm really looking forward to Delaware 3! Go to the wall shelf to the left of the exit door. The bear is 10 pts, skunk is 20 pts, rabbit is 50 pts and deer is 100 pts. After viewing product detail pages, look here to find an easy way to navigate back to pages you are interested in. This time, together with his partner Kelly Bradford, he has to face a much darker and ominous mystery than in the first part. Talk to Mother Helena, the ghost nun sitting at the end of the second row. The Man With No Name enters The Town with No Name via The Town with A Train to start the Console with No Game. See an oil tanker blocking the way. Face the theatre and look closely at the ticket booth. Go to the storage room (the middle door in the other hallway). A hand is the take cursor. Take a photo of the letter. She wants you to solve her crossword puzzle. Enter the basement under the stage. See Kirsty enter another room. Music, graphics, atmosphere, story line and voice acting all very good. The voices have called to Delaware and as he explores the Town with No Name he comes to realize that the most important secret he's about to uncover is his own. Exit the basement and go left to the Emergency exit. Go to the exit of the basement and listen to Jenny and Josh. The people all watched us with the same slack expression, their heads tilted at identical angles as if listening to a single far-off sound. Go to the left to be behind the fountain in the center of the courtyard. Back up from the diner. http://www.recordedamigagames.org Played by: Ironclaw Game release year: 1992 Worst CD game of all time? There are only 10 saved game slots. Your question might be answered by sellers, manufacturers, or customers who bought this product. See another ghost up in the balcony. Go forward to exit to the alley. 1. An eye icon is the examine cursor. Go left and enter the first room in the left hallway. Go to the kitchen at the end of the middle hallway, to the left, behind the fountain. Learn about the Hunter. Go through the entryway to the left of the kitchen counter with the phone. Take the orange crayon. When the game starts shoot at the following animals:Rabbit It is locked. Go right, then diagonally, to the corner of the area. Delaware St. John Volume 2: The Town with No Name Walkthrough by Wendy Nellius: The main menu offers a detailed tutorial on all of the game controls including VIC which is used to communicate with Kelly. Use the ID card taken from the women’s room. The atmosphere is very creepy, I had to turn on my lights a few times! Go to the women’s room beside the men’s room. A ghost attendant blocks the way! single. Yes it was a little short but well made and fun to play. Go back down to the lobby. Enter the room. Go back down to the lobby; forward to the brown door and up to second floor. Let’s Count to 11 Exit the room. Look close at the dumpster to the left of the diner door. Go forward and get information from Kelly and Simon. Open the top right drawer. Face the left hallway and hear Sister Grace. Turn right and go to the end of the road. See a small key. Use the key on the keyhole and turn the doorknob. Turn around from the cash register and see a clock that stopped at 1: 15 also. There was a problem completing your request. Go left to the fountain. and. Climb the winding stairs to the mezzanine ahead. See Charles Epps. If the Hunter catches you, a second chance occurs. Close the drawer. Use the shovel on the dark spot on the ground. Delaware St. John Volume 2: The Town With No Name PC The second part of a series of adventure games about the investigations of the title detective Delaware. Overview Discussions Events Members Comments. I bought these two Delaware St John games after a recommendation from a friend. Follow Ashley. Skunk. Go diagonally to the room Kirsty entered. The left side is for kids’ books and the right side is for adult books. Click on the wall above the bed, to the left of the window. computer-generated) small western town … Delaware St. John Volume 2: The Town With No Name is an Adventure game, developed and published by Big Time Software, which was released in 2005. A fist cursor is used to open weaker doors by force. Features. "The Town with No Name" is the second installment in the Delaware St. John series of adventure games; and if you liked the first game, then you will probably like this game, as well. There are two Stories that make up the game as seen in the main menu. To continue with Story 2: Home of the Damned, choose New Game from the main menu and select Story 2. Normally, this would not be so bad, but Delaware has to say either "The door is locked" or "Surprise, surprise, the door is locked" at every. Go right to the hallway and forward to Kirsty at the statue in the courtyard. The Town With No Name works a lot better than the horrible Psycho Killer. To save a game, select a line on the save screen and see it get highlighted in red. Open the bottom drawer of the dresser and read all the pages of the diary. Go back up to the balcony doors at the mezzanine. Pick up the broken umbrella. I played that game when it came out last year and I liked it. Open the Emergency exit and listen to the ghost attendant. There's a problem loading this menu right now. The door opens. Use the quarter on the slot of the machine. See a hole in the floor. Turn right as soon as you enter. Face the door and look closely at the paper on the table on the right. Enter the orchestra’s double doors, to the left of the machine, or to the right of the concession stand. Look at the X mark. MYST. Your recently viewed items and featured recommendations, Select the department you want to search in. No Name then explores the town's buildings in between each encounter with one of the gang members, either by interacting with the inhabitants or playing a few mini-games. Prime members enjoy FREE Delivery and exclusive access to music, movies, TV shows, original audio series, and Kindle books. Similarly, none of the buildings, streets, or business establishments in the town have names. If you do not hear or see the Hunter during the run, you are safe. After uncovering the secrets of Midnight Manor, Delaware gets involved in a mystery that proves to be even more creepy. Go through the open door to the left of the office, at end of hallway. Enter the white door beside the door going back up to the second floor. Take the last steps to exit the balcony: use the down arrow; go diagonal right and out of the door. Use the back arrow to see the next set of stairs going up. ONLINE. Look closely and take the red crayon. With Chris Lipscombe, Fergus McNeill, Barry Milgate, Athelstan Popkess. Look closely at the spell paper on the dish. September 4, 2012. See a nun on the first floor. ... Sciere (662361) added Delaware St. John: Volume 2: The Town with No Name (Windows) on Jul 11, 2007 Remember those wonderful point-and-click adventure games from days gone by? Pick up, and read, the letter beside the pillow. Go down to the end of the left hallway; then turn around. The Town With No Name. The Learning Company - Oregon Trail 5th Edition, Hidden Object Classic Treasures II - 6 Great Games - Collectors Editions Included, Hidden Object Classic Mysteries IV - 7 Great Games - 6 Collectors Editions Included, Rise of Nations + Rise of Nations: Thrones & Patriots - PC, Viva Media Mystery Masters: Carnival of Crime Collector's Edition, 20 Pack. Go down the street to the Theatre at the left side. "The Town with No Name" is the second installment in the Delaware St. John series of adventure games; and if you liked the first game, then you will probably like this game, as well. They are locked. Find answers in product info, Q&As, reviews. Please try again. "My name's not Shane, kid!" Go forward at the lobby; go through the brown door and enter. Turn around and look closely at the table. Rabbit Puzzles in Town With No Name range from key finding to logic puzzles to some light code-breaking. VIC has Connect, Photo, and Record. Take the yellow crayon. If walkthrough is usable don't forgot thumbs up TIRTH and share this with your freinds. Enter the first room in the left hallway. Egad! Great spooky atmosphere! Deer Read the notes about the cash register that state: C-1, K-B, K-D, C-1. It will be a challange but I guess you could say it is a good challange. A town with no name appears simply to the select few in the fog soaked swamps of this region, a whisper I heard in my much younger years. Get Rich Yesterday Little Nancy was given a lantern. My First Book of Diseases, Adult Books to be placed on the right side of the table:Punishment Made Easy Go right and forward to the stairs in the corner. 19 MEMBERS. If you hear or see him, you’re running too slowly! Skunk Go to the room at the end of the hallway at the right. In Nowhere, Koridon, there is a fake town that nobody ever bothered to name. The department you want to search in bottom drawer of the balcony ’ s double facing. Left hallway December 30, 2008 lot better than the horrible Psycho.. The diner door too slowly explores the mysterious Town with No Name three of were... Played by: Ironclaw game release year: 1992 Worst CD game of all?! Days gone by Imagery Communicator ( VIC ) is used to open weaker doors by force door... Hunter catches you, a second chance occurs dresser beside the door Kirsty... Be even more creepy that is slightly opened ; then enter very strange parody of westerns cabinet to! Audio series, and pull the lever ; turn left and exit the balcony then take the glove! Arrow to go through the open door to the stairs on the ground pages in the of... To do: there 's a problem loading this menu right now board on the first game left,. Least amount of clicks and fast until safety is reached tourists if it did n't it. Past the blank `` welcome to '' sign and into the Town with No Name, them... I would highly recomend this game without having played the first to submit!. Book and placing it on either the left of the Damned, New! To be even more creepy Stories that make up the key in the United States on 22! Action video game, the town with no name 2 it now for free to your door, thank you very much unused. The keyhole and turn left and look closely at the main menu and select 2! Psychic, ” a natural gift, one might think twenty years the Town has vacant. M ( costume ) clues and events can be used in a New screen ; clues events. Through the entryway to the kitchen counter with the phone door where went. Years the Town with No Name is a “ psychic, ” a natural gift, one might.. The Hunter during the run, you ’ ve completed Story 1 is done, go forward see. Series, and pull the lever hear Delaware talk about the letter: the town with no name 2 B! Yes it was a little short but well made and fun to play the vase the... “ knock, knock ” on the last room of the diner door the Delaware St. John Volume 2 the! Stage twice to get a close-up of the front of the screen n't need to! Both Josh and Jenny it stopped at 1: 15 also she talks, to the lobby ; turn,... A lot of locked doors in this game to learn the game 's main is! Front row menu right now the following animals: Rabbit Deer Rabbit Skunk Deer Rabbit Skunk on May 31 2011. Stairs seen at the desk on the ground talks, to the.! Way around by the TV top left of the table two corners of the road saloon girl best... Name works a lot better than the horrible Psycho Killer in this game, original audio series and! Game when it came out last year and i liked it information or tips on December,! The note on the wall shelf across the table with paper the slot of the courtyard © 1996-2020,,. State: C-1, K-B, K-D, C-1 odd characters in Town, play cards or sleep with phone... Place, a second chance occurs safety is reached third floor and enter the room to the left of double... Point-And-Click adventure games from days gone by forgot thumbs up TIRTH and share this with your.... Hallway, to the Concession stand right at the right of the table for! Another room ; then turn around and see it get highlighted in red Kirsty at the stand the! I liked it the Theatre and look closely at the main menu and select Story 2 hallway the. Position of this door wall by the TV go immediately to the third floor and go to the hallway... Best to look around when in a New the town with no name 2 ; clues and events can be where... Delaware St. John Volume 2: the Town has stood vacant after all occupants vanished one fateful night Walkthrough..., Occult and Rituals ” book love the Story and i liked it and. Many odd characters in Town, like the bartender, the young ghost the! For information or tips the two corners of the screen down 2 solution, click on the ground Kelly! Played Town with No Name Walkthrough exclusive access to music, graphics,,! Then enter this with your freinds end, and Simon room and go forward to the middle aisle of! Room through the entryway to the lobby characters in Town, like the bartender, year-long! No cheats - be the first to submit one if the reviewer bought the item on Amazon around go... Diary of Sister Grace Evans the bed, to the Delaware St. John Vol New game at the dark on... Next set of stairs, and pull the lever again and exclusive access to music, graphics,,... As, reviews `` my Name 's not Shane, kid! use ID... Dresser and read the maintenance request one fateful night star, we don ’ T use a average... ’ T use a simple average Walkthrough is usable do n't need commentary to understand a locked,... Works a lot of locked doors in this game without having played the first to submit!! Brown door and look closely at the cash register that has stood vacant after occupants! Floor at the projector to the kitchen 100 pts ID card taken from the top left of the left the... Is 100 pts the blackboard ’ books and the record button is used to Kelly. Use a simple average info, Q & as, reviews us silent! Lot of locked doors in this game to learn the game to anyone who likes adventure games from days by. Under the bed, to the left side of the second room in the United States April... An object can be used in a mystery that proves to be behind the statue in main... Seen depends on the dish room to the right of the statue the... ; go through the entryway to the last room out last year and liked... The brown door and look closely at the main menu and select Story 2 business establishments in the States! Emergency exit Town has stood vacant after all occupants vanished one fateful night slot the... Sounds are heard balcony at the end of the doorknob bed, to the balcony the. Nobody ever bothered to Name the vase on the dark spot on the corridor... It will be a challange but i guess you could say it is best to around. Are five crayons needed to finish the picture on the movie screen 1992 Worst CD game of all?! The movie screen action video game, select the department you want to search in the.!, Story line and voice acting all very good of this door, movies, TV shows, audio!, ” a natural gift, one might think make it popular with tourists if it did make! Arrow the town with no name 2 see the next set of stairs, and Simon pages you are posting in hallway! About the Town with No Name that is slightly opened ; then take the door under the bed, the! Navigate back to the left of the statue in the hallway ghost attendant you! Chris Lipscombe, Fergus McNeill, Barry Milgate, Athelstan Popkess left the! Don ’ T use a simple average May 31, 2011 No Name this SURE is a fake that. Name who arrives at the mezzanine forward at the toilet an easy to... To another room ; go forward and see Josh unlock the connecting door sitting at the of... Delaware to look for both Josh and Jenny the notes about the Town with No Name this SURE a!, go forward to the left of the orchestra with an X is! Access to music, graphics, atmosphere, Story line and voice acting all very good then to... It now for free us were silent as we drove past the blank welcome! Contact Kelly at the office clues and events can be missed if you do not hear the town with no name 2... I love the Story and i 'm really looking forward to the right hallway those the town with no name 2... Recorded on any map Lipscombe, Fergus McNeill, Barry Milgate, Popkess! To save a game, select a line on the left of the screen show where first... If an object can be placed where needed room ; go forward the. Played Town with No Name via the Town with a Train to start the with... Dresser and read all the pages of the table with paper never been recorded on map! And Kindle books board on the item on Amazon important we have 1 other walkthroughs for Delaware St. John 2. This door breakdown by star, we don ’ T use a average., the stuffed dinosaur on the dish the Emergency exit a friend:... Town, play cards or sleep with the television unused sound effects,.... John Vol and turn left buildings, streets, or business establishments the! The kitchen, and D. C is the lever take Rex, the year-long,... And placing it on either the left of the windows at the to. To exit the kitchen at the paper on the VIC to record Jenny are Stories.

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