The first was a friend's game called Sarcophaser, in which Weidermann developed the graphics & … The series started in 1989 on the Commodore 64 with a demo level of the full game which was released in 1990. After inserting the CD, the starting menu must first be loaded by LOAD and over the menu the corresponding game. The game is designed in 2-D screens and happens on a platform. 79 results found for "rainbow". To switch between them, press ALT-8 and select among the .d64 filenames to load that floppy into the drive. 1985-ben adták ki első játékukat, a Nibblert. See the full ending review on www.c64endings.co.uk. Get your favourite games and demos here! The Great Giana Sisters (Rainbow Arts, 1987) Developed for the Commodore 64 by Time Warp Productions: Armin Gessert - code & design Manfred Trenz - graphics Chris Hülsbeck - music Converted for the Atari ST/STe in 1987 at Time Warp by: Armin Gessert - design Thomas Hertzler - code Half-way into the project with over 17 ongoing projects a number of Producers were hired: Boris Schneider and Martin Gaksch of Powerplay magazine. This page was last edited on 15 November 2018, at 09:03. The Commodore 64, also known as the C64 or the CBM 64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, in Las Vegas, January 7–10, 1982). Yet again influenced by competitors like Metroid and Hawkeye, Trenz developed anothe sidescroller. Enclosed to the CD is an adapter, that is plugged into the cassette port of the C64 and at the other end there is a line in cinch input. At the same time Weidermann was working on an R-Type clone for the Amiga. Commodore C64 Manual: Jinks (1987)(Rainbow Arts)(en-de) 1987 1987. texts. From Wikipedia, the free encyclopedia The Great Giana Sisters is a 1987 platform game developed by German studio Time Warp Productions and published by Rainbow Arts. Weidermann eventually bought the game from the group (known as Factor 5 for commercial publishing) for 25,000 DM (about 13,000 EUR). Originally developing C64 games, it progressed to creating Amiga and PC-based games. In 1999, Funsoft Holding, which acquired Rushware and sister company Softgold in 1992, sold Rushware to THQ, which was incorporated into THQ Deutschland, THQ's German operations arm. Filter results: Commodore 64 » Bad Cat (1987)(Rainbow Arts) Sony Playstation » Bubble Bobble also featuring Rainbow Islands Sony Playstation » Bubble Bobble also featuring Rainbow Islands (Europe) Sega Saturn » Bubble Bobble Featuring Rainbow Islands Sony Playstation » Choro Q Jet - Rainbow Wings (Japan) Commodore 64 » Denaris (1988)(Rainbow Arts… on YoutTube. Funsoft was, in turn, bought by THQ in 1999. http://teut.blogspot.it/2013_09_01_archive.html, https://www.c64-wiki.com/index.php?title=Rainbow_Arts&oldid=31235. With lots of Levelmaps and other interesting stuff. Turrican (1990)(Rainbow Arts)(Side A)[t +7] NOTE: This emulation has multiple disk images. Schneider was assigned to all EA Lucasfilm game products and Gaksch headed-up the deveoplment of Rock'n'Roll. Katakis is a horizontally scrolling shooter developed for the Commodore 64 by Rainbow Arts in 1987, and converted to the Amiga by Factor 5 in 1988. https://www.c64-wiki.com/index.php?title=1st_CD-Edition_(Collection)&oldid=29246, Games, computer music and a datasette adapter for connecting a CD player, 14.-20. C64.COM is a C64 site dedicated to just about everything that is connected to the Commodore 64 (C64). Please try again later. The name Katakis has a Greek origin and was found in a phone book in Gütersloh, Germany. They did that very good with Turrican 2. The run'n'gun Turrican was planned to definitely supass Hawkeye. The cult! An interesting melody accompanies you through the whole game. Buenas! After Turrican was a great success Manfred Trenz and Rainbow Arts had to do something special to top that. Tip: Get C64 Forever for super-comfy C64 emulation with pre-installed games and other goodies! 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